Psyonix’s Rocket League is only a week away from its Autumn Update. I am so pumped about this update as there are a couple of significant changes that are coming and as a result I have found myself playing more and more Rocket League every night!
Here is a quick breakdown of the Autumn Updates:
Competitive Season 6 Changes and Season 5 Rewards!
As season 6 kicks off we will see a soft reset. This means every player will need to complete 10 placement matches per playlist (1v1, 2v2, 3v3) the reset is designed to calibrate the whole player population for season 6.
Season 5 rewards are a new player customization item called Player Banners, they will be availbale for those who placed in Competitive Playlists during season 5.Player Banners will be seen throughout Rocket League, including the main menu screen and during goal replays, and the Season 5 Rewards are unique Player Banners tied to each Competitive Tier.
Probably the single most requested change by the community. Not only have Psyonix listened to the community – they took it a step further!
“Transparent Goalposts will add transparency to the goals, goalposts, and specific pieces of the Arena wall. More specifically, you will soon be able to see through parts of the Arena that were previously solid structures (depending on your position and camera view). When defending in-goal, for example, the posts and walls around you will become transparent for better vision. The same goes for players who hug Arena walls on offense or defense, because the quarterpipe will be see-through as well!
Starbase Arc and Wasteland redesigned as standard arenas!
Another hotly contested topic within the Rocket League community. Truthfully, I am surprised that it has taken this long to change but I am very happy that they have finally realized that a standard arena will produce the most consistent competitive games!
“We see Rocket League as a digital sport. As such, we think standardization is important and necessary to provide a level playing field and foster consistent competition across all skill levels and events.We introduced non-standard arenas partly to provide variety for pro play, but they have not been embraced. Given the success of RLCS and Rocket League Esports in general, we no longer feel that map variety is needed or appropriate for the competitive scene.”